Fruit splash in the water

I have done a test splash water bubbles using X-Particles and rendered by Redqueen.

Although still in the testing phase I have integrated some Redqueen features into Cinema 4D.

Fruit splas in the water from T_makoto on Vimeo.

X-Particles

Water bubbles are created openVDB object by X-Particles. You can find bubble tutorial, Bob always introduces a nice tutorial. Not difficult.

20190824-2

Blender 2.8

Also, a top of the camera has animation water surface was created by Blender 2.8 fluid system. This water surface was used to generate animated caustics throughout the scene. Export alembic from blender and import to Cinema 4D.

20190824-1

Redqueen

As the bubble gets finer, more ray depth is needed otherwise, ray stoped and surface color get dark. If it needs to get more clean water required a lot of ray depth.

Of course, If need nice caustics details shooting a lot of photons each light and set to a properly radius is also required.

 

 

Development Redqueen for Cinema 4D

Log

2019.03.06: Support Cinema4D hair system
2019.01.05: Implemented material converter from Cinema 4D to Redqueen
2019.01.02: Support Cinema4D’s preset texture

TODO

 

Test Gallery

20190306-1

20190314-1

Animatable Digital Double of Louise by Eisko© ( www.eisko.com )

 

20190204-1

20190202-2

20180502

20180506-1
denoise+photoshop

Material preview

20180325

Animation test

photon mapping and caustics animation

MoGraph animation

X-Particles to Redqueen

2019.02.03

 

Flake shader

Shader

red512

roughness_clearcoat512

roughness_specular512

silver512

textured_wood512

fakeglass512

glass

 

SSS_roughness

SSS_specular

 

Happy New Yaer

New year resolution.

・Learn to develop C++ plugin for CINEMA4D
・Learn to English, and I’m trying to write in English to my blog.
・Exercise more.

Best regards this year.

This year’s first try with Redqueen render.

night scene and AOVs

20160106-1

20160105-1

20160105-3

設定値を変えながら…

day scene

20160105-2

 

なるべく英語で書きたいけど,元々英語が2とか3だったので,通じないとか,変な英語も書いちゃいます…

必要でなければ英語使えなくても生きていけますが,ちょっと必要に駆られて,という感じです.今になって学生の頃なんでもっと勉強しとかなかったかなぁと思いますが,そんなこと言ってもなにも変わらないので,今からでもとにかく勉強をしていくことにしました.すこしずつ長文を書けるようになれるといいのだけど.

今年もよろしくお願いいたします.

 

 

 

 

 

 

 

Caustics by geometry lights

I try again caustics by Redqueenrender.

20151130-1

In this scene use three geometry lights and pure path tracing.

I don’t know much, the renderer that can illuminate interior scene by caustics.

Left side in the back light it has filament.

20150924-1